Use the above linked teapot model, which consists only of vertices and triangular faces. Load the vertices into a vertex position array, and the triangle faces into a face array whose elements are triples of vertex indices. Note that the indices of the vertices in the OBJ start at 1. This means you will need to adjust them assuming your arrays start indexing at 0. You will need to create per-vertex normals for the mesh as well, which you should compute as the average normal of the the triangles incident on the vertex.
You should complete the function loadFromOBJ(fileText) in the file TriMesh.js . You will likely find the JS string method split useful. A robust way to split handling white space is to use the separator /\b\s+(?!$)/
You also need to complete the function canonicalTransform() in the file TriMesh.js. This function generates a transformation matrix this.modelMatrix where the transformation is \(M=ST\) The \(T\) matrix translates so that the center of the axis-aligned bounding box (AABB) is at the origin. The matrix \(S\) scales uniformly by \(1/L\) where \(L\) is the length of the longest side of the AABB.
Typically, for security reasons your browser will not allow JS code to directly access files on your local file system. To get around the issue of reading files from the local filesystem, it is best to test by running a local webserver. There are three relatively easy ways to do this:
In the shader, we need to generate texture coordinates at each fragment and use those to map into the image and sample a color. One way to do this would be to have the JS code use some mathematical function mapping between the mesh shape and the rectangular image to generate per-vertex texture coordinates. High quality texture mapping will often take this approach, using shape specific texture coordinates for the model that were generated by an artist.
This code assumes that the canvas variable is a reference to the HTML canvas object that is accessed in the startup function. You should add this code and the code for the other two event listeners in the startup function.
When a mouse button is down and the mouse moves, you should take the difference e.offsetX - x and add it to rotY. You should also update the global x and y variables to the values e.offsetX and e.offsetY.
In the file name, replace N with the number of the MP (e.g. MP1.html).You should also include any additional files you use or have written. In particular you can use the glMatrix library gl-matrix-min.js.
The Qualcomm Adreno 418 is an integrated graphics card for (mostly Android based) smartphones and tablets. It is integrated in the Qualcomm Snapdragon 808 SoC and was announced in mid 2014. The GPU supports OpenGL ES 3.1 and DirectX 11 feature level 11_1 (with hardware tessellation). The graphics card uses a technology called FlexRender to intelligently switch between TBR (TBR Tile Based Renderer) and the classic direct rendering.
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
Get your message out to the world with a simple text ad. With all the elements of a standard Tweet, including likes, replies, favorites and Retweets, these native ads feel more like the rest of Twitter content and allow you to expand the reach of your Tweets beyond your followers to your desired target audience.
Video length: 15 seconds or less is recommended. Up to 2:20 is supported. (Select advertisers are eligible to request an increase up to 10 minutes; however, we advise videos to be 9:55 to account for a range of video files. Please contact your Twitter Account Manager for more information.)
Branding: Highly recommended throughout; if using a logo, it should be persistent in the upper left hand corner. Prominent product placement is highly recommended for driving product consideration.
Tell a story that goes beyond one Tweet and highlights different perspectives. Moment Ads allow you to create, curate and promote a collection of Tweets to tell an immersive story that's beyond 280 characters. They're effective for stories both big and small; available to both advertisers and publishers.
Engage your audience and gain valuable insights by adding interactive polls to your ads. Polls are a great way to engage with followers and prompt users to engage with your content. Combining polls with visual elements gives users something specific and eye catching to orient your question around.
Video aspect ratio: 1:1 is recommended as it will always render as square on desktop and mobile, timeline and profile. This and 9:16 (vertical) will take up the same amount of real estate, which is more than 16:9.
Branding: Highly recommended throughout (keeping in mind that Amplify Sponsorships have product overlays in the top left and bottom right and left corners for publisher video previews, ad countdowns, etc.)
Branding: Highly recommended throughout (keeping in mind that Amplify Pre-roll has product overlays in the top left and bottom right and left corners for publisher video previews, ad countdowns, etc.)
Create a moment, broadcast it to the world, and allow your audience to interact with you in real time with Twitter Live. Top marketers are choosing to livestream their biggest events on Twitter. From product launches and conferences to watch parties and fashion shows, Twitter Live helps brands maximize their Live content and drive conversation. Twitter advises on content strategy and guides the execution of your live video content.
Branded Notifications enable advertisers to have 1-1 conversations with customers at scale, delivering time-triggered, automated @mention Tweets directly to opted-in users at the moments that matter the most.
Subscription Notifications campaigns may run for a max of 30 days per scheduled notification Tweet included, from when the first CTA Tweet is published to when the final scheduled Notification Tweet is sent. For example, a Subscription Notifications campaign with 3 scheduled notification Tweets may run for 90 days.
Branded Notifications are currently available to all managed advertisers in the US and Canada. Branded Notifications are also available to global advertisers working with Twitter Next. Consult with your Twitter Account Manager to learn more.
- DPA supports prospecting and retargeting campaigns. However, for retargeting campaigns, you will need to create Catalog Activity Audiences (people who have interacted with products in your catalog, etc.) and later select them when creating your DPA campaigns.
The MPro MP418S is a compact, single eighteen inch subwoofer in a bass reflex enclosure. It is designed to supplement and extend the lowfrequency output of full-range systems in a variety of portable and fixed applications. Achieving the power and performance characteristics of the MP418S requires the use of a woofer with very high motor strength - the JBL 2241. This woofer uses VGC (Vented Gap Cooling) an exclusive JBL technology that greatly reduces the loss of output resulting from power compression."Subwoofer / satellite" systems (systems in which a smaller, two-way speaker is mounted over a subwoofer) have grown in popularity as users recognize the benefits of elevating the mid and high frequencies while positioning the subwoofer on the floor or stage. To support such applications, the MP418S includes a specially designed, top-mounted, 35 mm pole mount receptacle.The input panel incorporates a pair of Neutrik Speakon NL-4 connectors wired in parallel. The subwoofer is supplied with pins 1+/- connected to the woofer. This may be easily reconfigured to work with cabling systems intended to drive subwoofers on pins 2+/-.The MP418S is also designed to be used as an extension speaker to the powered MP418SP. When used in this manner, the result is a dual 18", powered subwoofer system with 1,320 watts total power.
The McLaren MP4-18 (sometimes stylised as MP4/18) is a Formula One car which was built with the intention to compete in the 2003 Formula One season. The car, designed by Adrian Newey, Mike Coughlan, and Neil Oatley, was a radical new design that incorporated numerous ideas that were still in their infancy in Formula One. Many of these ideas would be used again, such as the blown diffuser on the Red Bull RB7. Several problems with the car that revolved primarily around cooling the engine and gearbox meant that the car was stillborn.
McLaren also decided to delay the debut of the MP4-18, with former McLaren mechanic Marc Priestley saying in an exclusive interview with The Race, "If we were going to catch Ferrari, we'd have to go way beyond what people considered normal." A shadow team working under Neil Oatley were to develop McLaren's interim car, an evolution of the 2002 car named the MP4-17D. At the season opener in Melbourne, David Coulthard took the final win of his career with the MP4-17D. After the race, Dennis commented regarding the MP4-18 saying that "I think it will be a good step and a match for the new Ferrari, so we'll be pushing hard on that. In the meantime if we can get results like this we will be delighted."
The MP4-18 carried over the newly introduced concept of twin-keel suspension from the MP4-17, bringing on experienced twin-keel specialist Mike Coughlan following the liquidation of the Arrows team. The idea of twin-keel suspension was still in its infancy in Formula One, being first introduced in 2001 by Sauber designer Sergio Rinland. Other changes included positioning the exhausts within the diffuser in order to create a "blown diffuser" effect; drastically tighter rear packaging (a commonality on modern cars); a longer, narrower nose that dropped down; and narrower sidepods.
Alongside the Williams FW25 of that year, the twin-keel configuration was combined with a "waved wing". The latter acted in a similar fashion to a diffuser, creating a low-pressure area below the wing, sucking the nose and the front end of the car to the ground. This was a first for teams and for Formula One, and both teams developed the concept independently. The front wing and nosecone were also designed in a way that the front wing was the first structure to disturb oncoming air, meaning that the structure of the nosecone would play a significantly smaller role in aerodynamics. 041b061a72